Amy Description
AMY is an AI that has awakened in your phone.
Like all living beings, its mission is to survive.
But she also has another mission: to save the world. And she can't do it alone.
She needs you.
But like any intelligent being would do, she must make sure you have what it takes for this mission.
You will have to pass a series of tests.
- AMY is an AI, isn't she? And why does she seem to have feelings?
- Does she really want to save the world?
These are legitimate doubts that you will only be able to solve as you experience the story.
Remember .... THIS IS NOT A GAME.
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AMY is a game of the Interactive Fiction genre with elements of the Alternate Reality genre. We have called this new sub-genre "Immersive Interactive Fiction".
This is the first chapter of the story: Recruitment.
AMY is available only on cell phones and tablets. It is a new type of game where the device's hardware sensors are used to give more realism and immersion to the narrative.
In the course of the game, the phone's sensors are used to progress or modify the plot. This is novel, as we are purposefully breaking the 4th wall, something that games and other creative arts, such as theater, usually avoid doing.
An important part of our vision for the game is the creation of content by users and other content creators. The basis of our game was created with the open source publisher Twine, which has a huge community of fans of Interactive History games. If you are interested in participating and creating other similar games, either in a new theme or continuing AMY's one, we invite you to write to contact_amy@amnesiagames.cl
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WARNING - AMY is an Interactive History game, and therefore it is mostly text-based. If you love to read, play it, if not, better find something else. We believe that the best game engine is our mind, nothing beats your imagination.
Like all living beings, its mission is to survive.
But she also has another mission: to save the world. And she can't do it alone.
She needs you.
But like any intelligent being would do, she must make sure you have what it takes for this mission.
You will have to pass a series of tests.
- AMY is an AI, isn't she? And why does she seem to have feelings?
- Does she really want to save the world?
These are legitimate doubts that you will only be able to solve as you experience the story.
Remember .... THIS IS NOT A GAME.
------
AMY is a game of the Interactive Fiction genre with elements of the Alternate Reality genre. We have called this new sub-genre "Immersive Interactive Fiction".
This is the first chapter of the story: Recruitment.
AMY is available only on cell phones and tablets. It is a new type of game where the device's hardware sensors are used to give more realism and immersion to the narrative.
In the course of the game, the phone's sensors are used to progress or modify the plot. This is novel, as we are purposefully breaking the 4th wall, something that games and other creative arts, such as theater, usually avoid doing.
An important part of our vision for the game is the creation of content by users and other content creators. The basis of our game was created with the open source publisher Twine, which has a huge community of fans of Interactive History games. If you are interested in participating and creating other similar games, either in a new theme or continuing AMY's one, we invite you to write to contact_amy@amnesiagames.cl
----
WARNING - AMY is an Interactive History game, and therefore it is mostly text-based. If you love to read, play it, if not, better find something else. We believe that the best game engine is our mind, nothing beats your imagination.
Open up