Game of Life Description
The Game of Life is a cellular automaton. The game is a zero-player game, meaning that its evolution is determined by its initial state. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.
The rules of Life:
1. Any live cell with fewer than two live neighbours dies, as if by needs caused by underpopulation.
2. Any live cell with more than three live neighbours dies, as if by overcrowding.
3. Any live cell with two or three live neighbours lives, unchanged, to the next generation.
4. Any dead cell with exactly three live neighbours cells will come to life.
The rules of Life:
1. Any live cell with fewer than two live neighbours dies, as if by needs caused by underpopulation.
2. Any live cell with more than three live neighbours dies, as if by overcrowding.
3. Any live cell with two or three live neighbours lives, unchanged, to the next generation.
4. Any dead cell with exactly three live neighbours cells will come to life.
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